Link - Zelda TOTK / Clair Obscur
Link - Zelda TOTK / Clair Obscur

LINK from ZELDA TOTK rendered in the world of CLAIR OBSCUR, EXPEDITION 33.
♫ Videos with Music ♫
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I used a Metahuman basehead to reuse the faceguts and some skin texture. I used the Polyhammer tool to bridge between Blender and Unreal and the Blender plugin Mesh Data Transfer to import my Zbrush meshes to back Blender.
Polyhammer : https://www.polyhammer.com/
Mesh Data Transfer : https://mmemoli.gumroad.com/l/tOKEh
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Thanks to Frederic D'Aoust and J Hill for the help!
Fred : https://www.artstation.com/fredericdaoust23
J Hill : https://www.youtube.com/@artofjhill
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Music by L'Orchestra Cinematique : https://www.lorchestracinematique.com/
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Follow me : https://linktr.ee/MarcoPlouffe
Follow Keos Masons : https://linktr.ee/keosmasons

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